War of Omens has three different types of card: "Normal" cards, Heroes, and Coins. The cards, Heroes, and Coins are divided among 4 rarities common, uncommon, scarce, rare and epic. All heroes and "normal" cards belong to one of the four factions, while coins can be used by any faction. See Game Mechanics for more information on how the game works.
New cards can be gained by buying packs.
When opening a pack, you will eventually receive cards that you already have. Upon selecting a card that you already have, it will provide XP for that Faction, along with ingots for Crafting. Crafting is now the only way to upgrade your cards.
|Picking fully improved cards|
|cards||+ 25 faction||+ 5|
|cards||+ 150 faction||+ 20|
|cards||+ 800 faction||+ 100|
|cards||+ 7500 faction||+ 400|
Each level of the card will lower the cost to buy it from the bank by 1, and will also allow you to use each level of a card as a separate card when building decks. Higher level cards also be visibly different: at level 2 the corners are marked with small marks on the corners, and at level 3 the mark becomes more elaborate and the name of text is in gold.
Heroes also have levels, but gain experience in a different way. Every time you play a game with a hero, it will receive Experience equal to the earned in that game. Upon reaching level 4 with a Hero, a special Hero Card unique to that hero will be unlocked. Advancing the hero to level 8 and 28 will improve that card to level 2 and 3, respectively.
Prior to the "New Economy Update" on 15 February 2018, cards were leveled in the following manner: When opening a pack, you will eventually receive cards that you already have. Upon selecting a card that you already have, it will make progress towards the next level. Cards have 3 levels: The first pick makes the card available at level 1, 4 more picks improves it to level 2, and 20 more picks (for a total of 25) improves it to level 3. Picking a card that's fully improved will instead grant experience to all heroes of that faction according to the rarity of the card. Cards can also be improved by Crafting.
|Picking fully improved cards|
|cards||+ 100 faction||+ 2.5|
|cards||+ 300 faction||+ 7.5|
|cards||+ 900 faction||+ 22.5|
|cards||+ 2700 faction||+ 67.5|
|cards||+ 2700 faction||+ 202.5|
Each card has a rarity, which determines how likely it is to be drawn from packs, as well as the cost of crafting that card. Higher rarity does not default to better cards, although many higher rarity cards are variations of lower cards, but more cost for higher output.
New cards are available through card packs purchased from the store. All packs apart from the Gem pack is bought with silver earned from playing the game. When purchasing a new pack, a rarity is randomly determined, and three cards of that rarity is presented. The player then chooses one of the cards to gain or upgrade, and the other two are destroyed. The chance of getting a given rarity depends on the quality of the pack.
Oak Pack Edit
Silver Pack Edit
Gold Pack Edit
Gem Pack Edit
There are currently 16 heroes available in the game, of which two are available from the start and the others can be found in packs. There are also 5 more exclusive heroes for Kickstarter backers, which are unavailable for anyone else.
Tournament play offers exclusive heroes, which only work in tournaments.
|Vespitole||Captain Listrata||Sofocatro||Cardinal Pocchi||Sister Ysadora||Madam Aline||Regent Marsh|
A more in-depth list of Vespitole cards is available here.
A more in-depth list of Daramek cards is available here.
A more in-depth list of Metris cards is available here.
A more in-depth list of Endazu cards is available here.
|Cross and Pile|
There are some cards in the campaign that cannot be used in decks.