The Endazu Edit
The Endazu (purple) faction is the fourth and most recent faction, released on 06/13/2014. This faction requires a great amount of foresight and careful planning as the cards revolve around charging strength and/or duration while they remain in your hand; this play-style is fairly difficult since, as the cards charge, the player is subject to being directly damaged if there are no other cards on the field. Fortunately, the Endazu faction has four very strong intercept cards at their disposal: Halting Rebuke, Warding Circle, Golem and Hedge Guardian. They are arguably the best intercept cards in the game, save for Daramek's Goat Outrider and Shepherd.
Magic is Endazu's primary resource. Many cards benefit from being infused magic and there is a large variety of effects depending on the card (Tome of Memory's increased field duration, Lantern Scroll's x2 heal, Grave Contract's summoned Gilded Warrior, etc). Due to this plethora of effects, there are already many different card combinations that can be achieved with Endazu's incomplete deck set.
|Raktaba'an||Play an Incantation: +1||Banishing Gust|
|Calipeth||+1 to Inscriptions||Paper Vipers|
|Jesmai||Feed any Anima: It gains +1 permanent||Hedge Guardian|
|Zalasair||On turn: +1||Ibshuk|
|Behold the Veil||4|
|Song of Spring||5|
|Word of Unmaking||6|
|Poem of Blight||4|
|Scroll of Petals||5|
|Tome of Memory||3|
|Merchant of Time||8|