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War of Omens was released on February 10th, 2014.

Updates Edit

Release Date Additions
2018/08/23 (August 23, 2018) - The Version Before the Mute Button New Features:
  • Characters can now send emotes during multiplayer games.
  • One quest per day can now be re-rolled.
  • Multiplayer loading screen now displays how many users are in multiplayer.

Balance Changes:

  • Misinformation is no longer permanent, cost reduced to 2/3/4.
  • Stolen Plans now restocks enemy card in your bank instead of allowing purchase from enemy bank, cost reduced to 1/2/3.
  • Seduce now puts stolen ally directly into play, cost increased to 3/4/5.
  • Tome of Memory no longer increases hand size, feed it a magic to return a card to hand and add charge to random card.
  • Burglary now steals a non-coin from enemy inventory, cost reduced to 4/5/6.

Bug Fixes:

  • Gilded General now retains charge level on discard.
  • Fixed issue with purchases on expired sessions.
  • Rename rare coins to epic coins in store.
  • Sypopath quest now correctly unlocks based on Multiplayer wins instead of Grandmaster wins.
2018/08/23 (August 23, 2018) - Initial Coin Offering New Card:
  • New Rare Coin, Ephraimite! That's rare not epic, now you can start getting coins earlier.

Tweaks:

  • Annoyingly long quests tweaked to be easier.
2018/08/23 (August 23, 2018) - Cells Interlinked Features:
  • AI actions should now animate in order even when the AI is playing super quickly.

Tweaks:

  • Grandmaster difficulty unlocks at 500 wins instead of 1000.

Fixes:

  • Fix for promo codes sometimes not working.
  • Added more data to logger errors to make bugs easier to find when reported.
  • Fixed assorted crashes.
2018/07/27 (July 27, 2018) - Doesn't Look Like Anything to Me Bug Fixes:
  • Use all on mobile now works on all cards instead of just heroes.
  • Double rewards weekends text fix, it's silver not gold, sorry. Also I will make this mistake again.
  • Fix to popups coming up at the same time.
2018/07/18 (July 18, 2018) - Helm to 108 New Features:
  • New hero skin for Zalasair.
  • All game rewards now doubled on weekends!
  • Use-All resource functionality on mobile.
  • New Quests in the format, play X multiplayer games.
  • Increased size of particle effects.

Bug Fixes:

  • 3D cursor no longer shows on mobile devices.
  • More stability for texture load fails.
  • Another fix to combat iOS flicker bug.
2018/06/29 (June 29, 2018) - Even Mobiler Than Before Bug Fixes:
  • Better support for spotty mobile networks.
  • Less battery usage when app deactivates.
  • Fixed hero XP not displaying correctly on mobile.
  • Fixed crash when mobile cache files are incorrect size
  • Fixed iOS board flickering (hopefully)!
2018/06/22 (June 22, 2018) - The Gang's All Here New Features:
  • Touch hero on select screen to see your current XP (mobile only, mouseover level bar on web.)
  • Groundwork for secret project from our new intern.
  • Show unowned heroes as silhouettes on select screen.

Tweaks:

  • Reordered heroes on select screen by rarity (what even was the sorting before??).

Bug Fixes:

  • Fix for multiplayer games hanging at start.
  • Detect corrupted assets and reload from server rather than crash.
  • Fix for rare issue of drawing duplicate heroes in a pack.
  • Move back button after tournament redraw to normal spot.
  • Prevent cards from getting stuck zoomed.
  • Don't draw card holder in front of other cards when zooming on deckbuilding screens.
2018/06/14 (June 14, 2018) - Fight Every Battle, Everywhere, Always New Feature:
  • Private Matches! Multiplayer now opens a menu and allows you to choose between matchmaking and a private match.

Tweaks:

  • Intro Tutorial updated to teach gameplay a little better hopefully.
  • Matches now display the amount of ingots you can win (web only because mouseover.)

Bug Fixes:

  • Tournament Card Redraw location fixed on mobile.
  • Fix for campaign and loading screen text being cut off on mobile.
2018/06/05 (June 5, 2018) - A GUI interface in Visual Basic. New Content:
  • Campaign Chapter 10 - The Walls of Corma.
  • New Daily Quests.

New Features:

  • Only one quest per day can be PvP.

Bug Fixes:

  • Tournament play now counts towards quests.
  • Mobile data cache improved to reduce bandwidth usage.
  • Beating Neophyte now unlocks the Journeyman difficulty in campaign.

Other Stuff:

  • Closed several security vulnerabilities that someone might use to hack the game.
  • Giving everyone a gem because someone was using them to hack this game.
2018/05/09 (May 9, 2018) - I've Got a Good Feeling About This Bug Fixes:
  • Updated old tutorial text.
  • Tighter restrictions on multiplayer matches.
  • Fix for black screen on some Android devices.
  • Various crash fixes.
  • Potential fix for iOS flicker.
2018/05/03 (May 3, 2018) - Still a Few Bugs in the System Bug Fixes:
  • Reduce data usage during load.
  • Repair pvp data from old users.
  • Better error handling.
  • Minor graphical fixes.
  • Various crash fixes.
2018/04/26 (April 26, 2018) - The News You Want to Hear New Features:
  • Android version is now live, thank you to all of our beta testers and hello to all our new users!
  • Neophyte enemies now have 10 health.
  • Matchmaking screens now prevent device from sleeping.

Bug Fixes:

  • Took another swing at preventing zoomed cards from getting stuck, I think we got them all?
  • Fixed issue with deckbuilder crashes.
  • Fixed interaction icon showing up on mobile
  • Screen transitions sized correctly to device.
2018/04/23 (April 23, 2018) - Everything Was Beautiful and Nothing Hurt New Features:
  • iOS beta is now open, if you would like to participate, please send an email to support@warofomens.com
  • The Android Beta continues! And it is like super easy compared to iOS, please follow this link to participate: https://play.google.com/apps/testing/air.com.c5games.WarOfOmens
  • Rotatable landscape (mobile)
  • To give feedback on either Beta you can join us on Discord

Mobile Bug Fixes:

  • Removed drag behavior
  • Zoom behavior is better and less sticky
  • Charged attacks and heals now work on heros [sic] (touch and hold)
  • Larger popup buttons
  • Text fixes
  • Account linking uses numberpad
  • Mobile icon shows when device is mobile
  • Deadzones in deckbuilder corrected for easier clicking

New Bugs:

  • Numeric Keyboard for account linking shows up as normal keyboard anyway
2018/04/19 (April 19, 2018) - Calling all Beta Testers New Features:

Bug Fixes:

  • Many fixes to the Beta.
  • Store card choices centered properly
2018/04/14 (April 14, 2018) - Going Mobile New Features:
  • Account linking now available.
  • Free Gold Pack when you finish all your daily quests.

Bug Fixes:

  • Zoomed cards now display over any HUD elements they may come close to.
  • Background loading optimized to cause fewer visual slowdowns.

Invisible Stuff:

  • Getting ready for a mobile release iOS and Android sometime next month! Tell your friends!
2018/03/02 (March 2, 2018) - Xoros Lives New Features:
  • New hero skin for Raktaba’an.
  • New tournament hero: Vexillius III.
  • Skirmish loading now runs in the background for optimized load times.
  • 'Buy Again' Button for packs.
  • 'Play Again' Button for skirmish.

Bug Fixes:

  • Buying Tournament tickets now reports gems and tickets owned correctly.
  • Conceding during an AI turn now gives the correct rewards.
  • AI more comfortable around resource denial cards (sorry).
2018/02/15 (February 15, 2018) - The New Economy Economy Updates:
  • Card upgrades are now done only through ingots in the Crafting Menu.
  • Cards from packs are either new or will give ingots and hero XP.
  • Ingot rewards from skirmish increased at higher levels.
  • Gold [sic] rewards from skirmish increased at higher levels.
  • Faction Hero XP from cards increased at higher rarities.
  • Ingot rewards from cards increased at higher rarities.
  • I repeat, card upgrades won't happen in the packs anymore, you'll just get ingots and hero XP there.

Bug Fix:

  • Monteferro's reckless spending will no longer crash the campaign
2018/01/25 (January 25, 2018) - Mostly Under the Hood Made a bunch of fixes that apply to the mobile version of the game (which hasn't been released yet) and merged them into the main game.

Bug Fixes:

  • Ambient sounds start quieter and are less frequent.
  • Clicking to play cards should be faster (removed a 1 frame delay in touch processor.)
  • Fixed another Aline bug in tournament.
  • Fixed quest notifications.
  • Game recovers from lost context in win10 and will reload textures instead of showing a black screen.
2018/01/13 (January 13, 2018) - New Year, New Engine We've finally upgraded our old graphics engine to all the newest versions (so it works with all the new libraries and hardware!)

New Features

  • New Menu for Settings.
  • Sliders for Sound Volume Levels.
  • Game Credits.

Economy Updates:

  • All multiplayer quest rewards increased.

Bug Fixes:

  • Fixed the leaderboard screen (mostly.)
  • Cards now have a fancy shadow on top and bottom (as originally intended I believe.)
  • Fixed invalid state handling for tournament.
  • Fixed Aline bug in tournament.
  • Fonts are just better overall.
  • Names will now display past the letter 'j' in multiplayer.
  • Fixed some typos in the campaign script.
  • Reduced memory usage.

Bug Unfixes:

  • Cards now return upside down to your draw deck until I figure out how to fix that in our new system.
2017/12/11 (December 11, 2017) - Sleight of Hand Bug Fixes
  • Cards no longer go into your draw deck faceup!
  • Ysadora no longer has a chance to heal on the reflection of an attack (only the initial attack)
  • Misinformation no longer will no longer [sic] invalidate a quest win with a specific card.
2017/12/02 (December 2, 2017) - Quest like a tribe does Features
  • New format of quest added, win games using a specific card
  • Hopefully it doesn't pick a coin, I think I fixed that. If not, free quest.
2017/11/06 (November 6, 2017) - Is this thing on? Bug Fixes
  • We aren't dead! And hopefully the game isn't either.
  • Fixed bug that caused players to have to email me to get piazza [sic] coins
  • SSL stuff fixed. AND MAYBE MORE TO COME?
  • Oh yeah, also fixed news.
2015/08/04 (August 4, 2015) Bug Fixes
  • Fixed bug that prevent bonus battle in campaign.
  • Fixes bug that caused new players to get harsher time penalties for stalling
  • Various security fixes.
2015/05/12 (May 12, 2015) Balance Change:
  • Tournament hero Countess Aline's allies activate on death instead of play.
2015/04/29 (April 29, 2015) Bug Fixes
  • Fixed occasional stutter caused by sound effects.
  • Various crash/disconnection fixes.
2015/03/19 (March 19, 2015) New Features:
  • New Metris Underling, the Brigand!

Bug Fixes

  • Fixed Guthrak's Midden bug which prevented it from stealing magic and skulls
  • Fixed issue that would cause the burn effect on card destroy to be hidden.
2015/02/20 (February 20, 2015) New Features

Bug Fixes:

  • Heroes don't block clicking of cards in the deck builder, Especially big ones like Zalasair
  • Fire Ships won't explode twice when marshalled.
2015/02/13 (February 13, 2015)

New Features:

  • New Hero Skin for Esra
  • Reduced number of clicks required to see your daily quests by 1
2015/02/10 (February 10, 2015)

New Features:

2015/01/29 (January 29, 2015)

Announcements:

  • War of Omens is in the Humble Bundle! More info on our forums
  • (That's where people are getting the cow coin if you are curious)

New Features:

Bug Fixes:

  • Fixed several bugs with the new Goetia cards
  • Fixed layout issues with the tutorial arrows
2015/01/22 (January 12, 2015)

New Features:

Other Features:

  • The order of the cards you select in the Edit Deck screen now persists between sessions
  • You can only gain draft tickets from daily quests if you have less than 5 tickets.
2015/01/16 (January 16, 2015)

New Features:

  • New Card: Wergeld Seax! (it's a coin, which summons another new card, which is a guy with axes)

Other Features:

  • Trying to quit a multiplayer game early will give you a message asking you not to. We'll see how this goes...
2014/12/31 (December 31, 2014)

New Features:

Balance Changes:

2014/12/03 (December 3, 2014)

New Features:

Balance Changes:

  • Bishmog's max charges have been reduced to 3
  • Bishmog now costs 1 more life to feed
2014/11/19 (November 19, 2014)

New Features:

2014/11/14 (November 14, 2014)

Balance Updates:

  • Xalia now gains a skull on turn instead of attacking
  • Countess Aline now always activates allies on play instead of 75%

Bug Fixes:

  • Fixed a problem that caused a crash at the end of games when the AI used Miracle
  • Fixed a problem that prevented Gilded General from activating Ibshuk
  • Tournaments now award Silver packs at the correct levels
2014/11/05 (November 5, 2014)

New Features:

Balance Changes:

2014/10/30 (October 30, 2014)

New Features:

Other changes:

  • Buying Tournament tickets now gives you 2 tickets per 1 gem
  • Tournament rewards have now been restructured
  • The cost of redraft has been reduced to 1000 silver
2014/10/22 (October 22, 2014)

New Features:

Bug Fixes:

2014/10/15 (October 15, 2014)

New Features:

Balance Changes:

Bug Fixes:

2014/10/08 (October 8, 2014)

New Features:

Balance Changes:

Improvements:

  • Heroes can be overfed magic
  • Shrine of Rebirth now only triggers on cards you control
  • Cards that cycle back to your hand from Shrine of Rebirth now just remain in your hand

Bug Fixes:

  • When Jesmai feeds an anima at full health, magic is spent instead of food
2014/10/1 (October 1, 2014)

New Features:

Balance Changes:

2014/09/29 (September 29, 2014)

Balance Changes:

  • Draft heroes give 250 silver instead of tickets on levelup below level 8
2014/09/25 (September 25, 2014)

New Features:

Balance Changes:

Improvements:

  • Depleted or dead Endazu cards are now darkened.
2014/09/17 (September 17, 2014)

New Features:

Balance Changes:

  • Informant now restocks espionage on buy instead of conspiracy on play
  • Informant now costs 1 more

Bug Fixes

2014/09/10 (September 10, 2014)

New Features:

Balance Changes:

2014/09/03 (September 3, 2014)

New Features:

Balance Changes:

2014/08/29 (August 29, 2014)

New Features:

Balance Changes:

  • Reduced the number of ingots earned by picking a maxed card from the store
2014/08/27 (August 27, 2014)

New Features:

Balance Changes:

2014/08/20 (August 20, 2014)

New Features:

Bug Fixes:

2014/08/13 (August 13, 2014)

New Features:

Balance Changes:

  • Xp gained from picking a maxed card in a pack has been reduced, but you now gain bonus ingots.
  • Informant restocks from foe on play
  • Lead the Charge now ignores intercept
  • Rat Ointment now restocks Herd of Rats, but no longer gives 1 resource
  • Goat Poultice now draws a Herd of Goats, and activates all goats instead of +1 resource per goat
  • Boar Unguent now restocks Herd of Boars
  • Aurochs Elixir now restocks Herd of Aurochs, and activates all aurochs instead of giving +2 resource per aurochs

Bug Fixes:

2014/08/06 (August 06, 2014)

New Features:

Balance Changes:

  • Madam Aline now starts with 2 coins in her hand instead of 4
2014/07/30 (July 30, 2014)

New Features:

Balance Changes:

2014/07/24 (July 24, 2014)

New Features:

Improvements:

  • Endazu charge maximums are now clearly presented on the card

Balance Changes:

2014/07/16 (July 16, 2014)

New Features:

Balance Changes:

2014/07/09 (July 9, 2014)

New Features:

Balance Changes:

Thanks to everyone for bearing with so many recent changes. With the release of the Endazu, many other cards needed a refresh. The bulk of these changes are now done, so the tempo of future balance updates should return to normal.

2014/07/02 (July 2, 2014)

New Features:

Balance Changes:

2014/06/25 (June 25, 2014)

New Features:

  • New Card: Poem of Blight
  • Campaign chapter 8
  • You can now adjust visual quality to increase performance
  • Leaderboards!

Balance Changes:

  • All of the Daramek Herd Cards have been revised!
  • Ritual Slaughter now gives you 1 less resource, but the cost has been reduced to 2/1/0
  • For all cards except Shepherd, cancel attack has been replaced with intercept
  • Attack source abilities have all been replaced with retaliate, which attacks randomly when struck
  • When Mogesh uses his ability, he now attacks 1 less
  • Shepherd now gives one random resource per herd in play instead of restocking herd
  • Shrine of Rebirth has been lowered to 10%, but it's costs have been reduced to 6/5/4
  • The cost of Shepherd's Gift has been reduced by 1
  • Lantern Scroll now starts with three charges
  • Whispered Barbs now ignores intercept and it's cost has been increased by 1
  • Increased the cost of Grave Contract by 1
  • Increased the cost of Unstable Runes by 1
  • Golem now costs 1 less
  • Knight now has 50% retaliate when attacked
  • Soldier now has 25% retaliate when attacked
  • Reduced cost of Liturgy by 1

Improvements:

  • Projectiles speed up each time they bounce
2014/06/18 (June 18, 2014)

New Features:

Balance Changes:

2014/06/13 (June 13, 2014) - Day of the Endazu

New Features:

  • 8 new Common cards
  • 4 new Uncommon cards
  • 2 new Scarce cards
  • 1 new Rare card
  • 1 Uncommon Hero, and his signature card
  • Endazu Launch Bundle (limited time):
    • 3 gems
    • 3000 Silver
    • The new Endazu hero: Raktaba'an
    • All 15 of the new Endazu cards
    • 1 Fecund Charm (Epic Coin)

Balance Changes:

  • Lowered cost of Undermine by 1
  • Undermine now lasts 2 turns instead of 3
  • Increased the chance to activate Fecund Charm to 12%

Bug Fixes:

  • Conjured Argoreth no longer consumes effects like Clever Planning when killed
2014/06/11 (June 11, 2014)

New Features:

  • Two New Cards: Ballista and Fecund Charm
  • Web and Facebook players now have player names in multiplayer

Balance Changes:

2014/06/04 (June 4, 2014)

New Features:

Balance Changes:

  • Ysadora's ability is now: When Ysadora attacks, 75%: +1 life

Bug Fixes:

  • Reduced frequency of crashes caused by save timeouts
2014/05/28 (May 28, 2014)

New Features:

Improvements:

  • Numerous AI improvements

Balance Changes:

2014/05/21 (May 21, 2014)

New Features:

2014/05/19 (May 19, 2014)

New Features:

2014/05/15 (May 15, 2014)

Balance Changes:

  • Babarus now converts 25% of skulls and food he gains into magic
  • Reduced the gold gained from Sacred Tortoise to 1

Bug Fixes:

  • Fixed a bug that caused Seduce to occasionally crash the game
  • Assassin no longer attacks when fed
2014/05/14 (May 14, 2014)

New Features:

Balance Changes:

Bug Fixes:

  • Having multiple cutpurses can no longer steal multiple times from a single resource gain
2014/05/8 (May 8, 2014)

New Features:

  • Campaign - chapter 6 of Listrata's Campaign
  • Daily Quest refresh time may now be set manually

Bug Fixes:

  • Loan takes full 8 gold as repayment instead of 7
  • Low level quests won't show up for high level players
2014/05/7 (May 7, 2014)

New Features:

Improvements:

  • New burn animation for cards that are destroyed

Balance Changes:

  • Loan is now repaid at 2/turn for 4 turns, instead of 1/turn for 8 turns

Bug Fixes:

  • Unblocked animations for hero attacks and shrine effects.
2014/05/2 (May 2, 2014)

Balance Changes:

2014/05/1 (May 1, 2014)

New Features:

  • Campaign - chapter 5 of Listrata's Campaign

Bug Fixes:

2014/04/30 (April 30, 2014)

New Features:

Improvements:

  • Hero xp numbers are now visible when you mouseover the xp bar
  • Store screen shows info on missing an unupgraded cards
  • Grandmaster skirmish games load faster

Balance Changes:

  • Reduced Forgery's cost by 1
  • Reduced Robbery's cost by 1
  • Babarus's ability now refunds gold instead of duplicating buys
  • Reduced Gretta's intercept chance from 35% to 30%

Bug Fixes:

  • Completing a campaign chapter now displays the correct amount of xp gained
2014/04/23 (April 23, 2014)

New Features:

2014/04/22 (April 22, 2014)

Improvements:

  • Get a free Gem EVERY 7th Daily Reward (instead of once ever)

Bug Fixes:

  • Fixed a crash bug when finding a new coin in a pack
2014/04/21 (April 21, 2014)

Bug Fixes:

  • Metris now included in Daily Quests (when available)
  • Lesson UI Tweaks and Bug Fixes
2014/04/19 (April 19, 2014)

Improvements:

  • Improved responsiveness of Synod, Loan, and Rampart
  • Board zooming/card layout improvements
  • Campaign UI improvements
  • Daily Quest UI improvements
2014/04/16 (April 16, 2014)

New Features:

Improvements:

  • Improved reponsiveness of cards draws
  • Font improvements on Campaign dialogue

Balance Changes:

Bug Fixes:

  • Campaign chapter 3 bonus battle is now unlockable
2014/04/15 (April 15, 2014)

New Features:

  • Campaign - chapter 3 of Listrata's Campaign

Improvements:

  • Cards sort into multiple rows
  • Increased some daily quest rewards
  • Hero texture changed to look smoother in battle HUD
2014/04/9 (April 9, 2014)

New Features:

Balance Changes:

Improvements:

  • Limited number of particles per effect so game doesn't chug when healing/attack a lot at once
  • Campaign gives loss rewards
  • Campaign UI Polish

Bug Fixes:

  • Several campaign bug fixes
2014/04/07 (April 7, 2014)

New Features:

  • Campaign - First two Chapters (1 and 2) of Listrata's Campaign
  • News - Release note and content updates in game

Improvements:

  • Premium Bundle UI Improvements
2014/04/02 (April 2, 2014)

New Features:

Balance changes:

Improvements:

  • Sound effect volume adjustments

Bug fixes:

  • Rampart now displays the correct number of charges
2014/03/31 (March 31, 2014)

New Features:

  • Added Gold Pack, includes Scarce or better cards for 1000 silver, available for people who have unlocked Master and have unlocked the Silver pack.
  • Added Starter Bundles, includes start set of Vespitole, Daramek or Metris cards as a one-time purchase.

Improvements:

  • Game board is a little darker, cards a little lighter
  • Added slight tweaks to Store animations
  • Various bug fixes
  • Multiplayer matchmaking tweaks
2014/03/25 (March 25, 2014)

New Features:

Balance Changes:

  • Synod, cost increased by 1
  • Stratagem, cost increased by 1
  • Loquori now steals 5% of resources instead of 10%

Bug Fixes:

  • Fixed a rare crash when buying packs
  • Cards quotes are no longer cut off
  • Seduced allies no display the correct number of hearts
2014/03/12 (March 12, 2014)

New Features:

Balance Changes:

Improvements:

  • Better PVP matchmaking
  • Minor visual enhancements

Bug Fixes:

  • Fixed the bug that caused allies to sometimes appear like they have zero life
2014/03/10 (March 10, 2014)

New Features:

  • Added a concede button for when a match is close to being decided

Bug Fixes:

2014/03/07 (March 7, 2014)

Improvements:

  • Click and hold now works with cards on the board
  • Updated help screen and help text
  • Updated resource effects
  • Added some memory usage optimizations

Bug Fixes:

  • Fixed a crash bug when quitting
  • Fixed a crash bug when battle ends due to a charged up kill
  • Fixed a rare crash bug at the end of a battle
  • Fixed a bug that caused life and card charge counts to sometimes display incorrectly
2014/03/04 (March 4, 2014)

New Features:

  • New Metris Card: Coup de Grace
  • Added resource destruction effect

Balance Changes:

  • Ransack, increased cost by 1, gives 1 more gold when stealing a coin

Improvements:

  • Updated resource gain effect

Bug Fixes:

  • Fixed full-screen mode exiting at start of battle and main menu
  • Fixed Chrome warning popup showing up at the beginning of every session
2014/03/03 (March 3, 2014)

Improvements:

  • Click and Hold is now faster, looks cleaner, and requires a second click (and Hold) to use magic
  • Updated hero selection screen in Main Menu
  • Updated Vespitole effect when hero is protected by a military unit
  • Updated Holy Wrath and Malediction effects to be green (like the card art suggests)
  • Extra effects now play on heroes when activated by a Marshal
  • Added slight motion blur to resource animations
  • Improved ELO/deck strength algorithm
  • Added performance warning for users of Chrome's PepperFlash player
2014/02/28 (February 28, 2014)

New Features:

  • Added "click-and-hold" on a hero to use all available resources (skulls + magic for the enemy hero, or hearts + magic on your hero)
  • Improved matchmaking logic, for more evenly matched games
  • Added intercept attack visual effect (Serf, Militia, Soldier, Knight)
  • Added prompt to save deck when leaving deck editor

Balance Changes:

  • Infiltrate, cost increased by 1
  • Hemlock, cost increased by 2, does 2 damage, lasts 6 turns

Bug Fixes:

  • Fixed spelling error in Bounty card quote

Updates not mentioned in news tab:


Release Notes – 3/26/14(missed)

  • Improvements:
– Matchmaking algorithm now prevents significant mismatches
– Added Multiplayer Level to leaderboards
– Removed Multiplayer Rating from leaderboards

Release Notes – 3/19/14(missed)

  • New features:
– New Metris Card, Coordinate
– New Skirmish enemies
– Added shift-click shortcut for click-and-hold functionality (spends all resources at once)
– Added multiplayer rating to Kongregate leaderboards
  • Balance Changes:
Arsenic, does damage based on number of poisons, costs increased by 2
– Arson, destroys 6 resources instead of 8, does 6 damage minus each resource lost, moved to Murder category
– All bombs, +1 damage
– Impersonate, takes a random card, cost reduced by 2
– Reconnaissance, lasts 1 more turn
– Robbery, steals 2 resources instead of 3
– Sabotage, destroys 2 resources instead of 3
– Fertility Offering, cost reduced by 1

Release Notes – 2/25/14

  • New Features:
– New Daramek card: OverseerFestival, cost reduced by 1

Release Notes – 2/24/14

  • New Features:
– Max life is now 99
– Added faction icon in store when selecting cards from a pack
  • Bug Fixes:
– Fixed cards occasionally getting stuck zoomed-in after mouseover
– Fixed occasional infinite loop in AI
– Fixed crash during mutual defeat
– Fixed improper server disconnection during a multiplayer surrender
– Fixed multiple sounds playing loudly all at once (affects multiple-action cards like Merchant Guild and Bounty)

Release Notes – 2/18/14

  • Balance Changes:
– All Vespitole allies except Serf, cost reduced by 1
– Festival, cost reduced by 2
– Rite of Brood, cost increased by 1
– Rite of Combat, cost increased by 1
– Herd of Rats, cost increased by 1
– Rat Catcher,  cost increased by 1
– Lepers now have 3 life
– Arson now destroys 8 resources instead of 7
  • New features:
– New Vespitole card: Bounty
– New “How to Play” section with gameplay tutorials
– Tribute moved from Power tab to Prosperity tab in the deck builder
– Some UI polish 
- Improved card visuals (revised fonts and icons)
- Improved battle UI
- Players who rapidly quit in multiplayer will be locked out of future multiplayer games for a short time
  • Bug fixes:
– Disconnect from multiplayer is now handled gracefully

Release Notes – 2/18/14

  • Balance changes:
Sabotage now destroys three resources instead of two
– Curry Favor is now costs one less
– Rite of Brood, Rite of Kin and Rite of Clan now cost one more
  • Bug fixes:
– Stopped giving loss rewards for invalid multiplayer games

Release notes – 2/16/14

  • Bug fixes:
– Fixed crash when completing a skirmish win at grandmaster difficulty

Release notes – 2/14/14

  • New features:
– Added auto-forfeit in multiplayer if a player doesn’t act for 2 consecutive turns
– Added effects for Mayhem, updated effects for Ambush and Waylay
  • Bug fixes:
– Fixed a crash bug in the tutorial

fixed and added stuff -shocman